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Old Feb 04, 2009, 05:01 AM // 05:01   #41
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Please keep this on topic.
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Old Feb 20, 2009, 04:01 AM // 04:01   #42
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Could we please move all this Mo/x or Me/x discussion to another forum? I think it's getting a bit out of hand.

Back on subject, I did recently test out a Rt/D build using [Zealous [email protected]] to help with energy but seeing as how our alliance rarely does any events/runs lately, I'd rather stick to Rt/R [Spirit's [email protected]][sight beyond [email protected]]["I am the strongest"@10]['By Ural's Hammer!"@10][splinter weapon (PVE)@10][[email protected]][Weapon of [email protected]][Death Pact Signet] when running with heroes outside of discord-way. I just could never trust heroes enough to prot/heal accordingly when running a melee build as a caster. (Even with the 99 or so armor.) Agree/disagree?
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Old Feb 20, 2009, 06:22 AM // 06:22   #43
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I haven't unlocked zealous sweep yet on my Rt/D but when I was trying it, it usually did around 60-70++ damage and survivability wasn't an issue (in normal mode :P).

My heroes seem to prot/heal decently but I remember dying one time due to the over-aggressiveness of my friend but I believe I would have survived if I was a real melee char.

Anyways, after Rt/R and Rt/P, I'd say the coolness factor of the Rt/D is pretty high. When coupled with AoHM in undead-happy areas, you'll be doing 1000++ normal damage.
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Old Feb 20, 2009, 08:40 AM // 08:40   #44
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All primary's are superior in any build with their elite , nuff said [Spirit's Strength] sucks in my opinion
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Old Feb 21, 2009, 06:57 PM // 18:57   #45
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spirits strength + volley + triple shot + splinter weapon = WIN
that and some extra weapon spells and you win.
try to find some energy manegment somehow, i used to run barrage + splinter weapon on my rit and energy can be a problem.
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